Made haunted houses make up half of all spawns
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2 changed files with 5 additions and 3 deletions
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@ -17,6 +17,7 @@ func random_oppostite_collumn() -> int:
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func _on_timer_timeout() -> void:
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func _on_timer_timeout() -> void:
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var collumn = random_oppostite_collumn()
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var collumn = random_oppostite_collumn()
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var building : Building = grid.packed_buildings[0].instantiate()
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var index = randi() % 2
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var building : Building = grid.packed_buildings[index].instantiate()
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grid.add_building_to_collumn(building, collumn)
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grid.add_building_to_collumn(building, collumn)
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@ -1,8 +1,9 @@
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[gd_scene load_steps=5 format=3 uid="uid://jjoyj1ldafkf"]
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[gd_scene load_steps=6 format=3 uid="uid://jjoyj1ldafkf"]
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[ext_resource type="Script" uid="uid://b5fhsy1xlreco" path="res://world/draw_circle.gd" id="2_2bhor"]
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[ext_resource type="Script" uid="uid://b5fhsy1xlreco" path="res://world/draw_circle.gd" id="2_2bhor"]
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[ext_resource type="Script" uid="uid://m3vyyfk8gnma" path="res://world/grid.gd" id="3_2bhor"]
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[ext_resource type="Script" uid="uid://m3vyyfk8gnma" path="res://world/grid.gd" id="3_2bhor"]
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[ext_resource type="PackedScene" uid="uid://djawvtdwp423v" path="res://buildings/building.tscn" id="3_nihcy"]
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[ext_resource type="PackedScene" uid="uid://djawvtdwp423v" path="res://buildings/building.tscn" id="3_nihcy"]
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[ext_resource type="PackedScene" uid="uid://bno6flekdwx88" path="res://buildings/haunted_house.tscn" id="4_ml5no"]
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[sub_resource type="CircleShape2D" id="CircleShape2D_5i67w"]
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[sub_resource type="CircleShape2D" id="CircleShape2D_5i67w"]
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radius = 3000.0
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radius = 3000.0
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@ -25,5 +26,5 @@ ground_radius = 3000.0
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cell_height = 300.0
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cell_height = 300.0
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num_collumns = 60
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num_collumns = 60
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debug = true
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debug = true
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packed_buildings = Array[PackedScene]([ExtResource("3_nihcy")])
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packed_buildings = Array[PackedScene]([ExtResource("3_nihcy"), ExtResource("4_ml5no")])
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metadata/_custom_type_script = "uid://m3vyyfk8gnma"
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metadata/_custom_type_script = "uid://m3vyyfk8gnma"
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