From 1fc1aa3ca9e82940da6c1938e877ef55bba86c70 Mon Sep 17 00:00:00 2001 From: Florian Date: Thu, 18 Sep 2025 20:13:48 +0200 Subject: [PATCH] Implemented rise water attack --- buildings/Building 1x2 fixed.png.import | 6 ++ buildings/Building 2x1 downside.png.import | 6 ++ buildings/Building 2x1 fixed.png.import | 6 ++ enemies/ghost animation/Ghost 0.png.import | 6 ++ enemies/ghost animation/Ghost 1.png.import | 6 ++ enemies/ghost animation/Ghost 2.png.import | 6 ++ enemies/ghost animation/Ghost 3.png.import | 6 ++ enemies/ghost animation/Ghost 4.png.import | 6 ++ enemies/ghost animation/Ghost 5.png.import | 6 ++ main.tscn | 5 +- player/Heart Grey.png.import | 6 ++ player/Heart.png.import | 6 ++ player/Heart_cut Grey.png.import | 6 ++ player/Heart_cut.png.import | 6 ++ player/Player_Walk/Walk 1.png.import | 6 ++ player/Player_Walk/Walk 2.png.import | 6 ++ player/Player_Walk/Walk 3.png.import | 6 ++ player/Player_Walk/Walk 4.png.import | 6 ++ player/Player_Walk/Walk 5.png.import | 6 ++ player/Player_Walk/Walk 6.png.import | 6 ++ .../Attack Animation 0.png.import | 6 ++ .../Attack Animation 1.png.import | 6 ++ .../Attack Animation 2.png.import | 6 ++ .../Attack Animation 3.png.import | 6 ++ player/double_jump/Double Jump 0.png.import | 6 ++ player/double_jump/Double Jump 1.png.import | 6 ++ player/double_jump/Double Jump 2.png.import | 6 ++ player/double_jump/Double Jump 3.png.import | 6 ++ player/double_jump/Double Jump 4.png.import | 6 ++ project.godot | 2 +- traps/Morning Star.png.import | 6 ++ water/tsunami.res | Bin 497 -> 497 bytes water/water.gd | 14 +++- water/water.tscn | 66 +++++++++++++----- .../Background Prototype Layer 1.png.import | 6 ++ .../Background Prototype Layer 2.png.import | 6 ++ .../Background Prototype Layer 3.png.import | 6 ++ .../Background Prototype Layer 4.png.import | 6 ++ .../Background prototype.png.import | 6 ++ 39 files changed, 265 insertions(+), 26 deletions(-) diff --git a/buildings/Building 1x2 fixed.png.import b/buildings/Building 1x2 fixed.png.import index 0ac93ca..39a81c9 100644 --- a/buildings/Building 1x2 fixed.png.import +++ b/buildings/Building 1x2 fixed.png.import @@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/Building 1x2 fixed.png-e90afc0d25a8919ada5700 compress/mode=0 compress/high_quality=false compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 compress/hdr_compression=1 compress/normal_map=0 compress/channel_pack=0 @@ -25,6 +27,10 @@ mipmaps/generate=false mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 process/fix_alpha_border=true process/premult_alpha=false process/normal_map_invert_y=false diff --git a/buildings/Building 2x1 downside.png.import b/buildings/Building 2x1 downside.png.import index 52d9ce5..0e57d53 100644 --- a/buildings/Building 2x1 downside.png.import +++ b/buildings/Building 2x1 downside.png.import @@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/Building 2x1 downside.png-4b432eb4152bab7dd59 compress/mode=0 compress/high_quality=false compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 compress/hdr_compression=1 compress/normal_map=0 compress/channel_pack=0 @@ -25,6 +27,10 @@ mipmaps/generate=false mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 process/fix_alpha_border=true process/premult_alpha=false process/normal_map_invert_y=false diff --git a/buildings/Building 2x1 fixed.png.import b/buildings/Building 2x1 fixed.png.import index a78eae3..e7fdbe6 100644 --- a/buildings/Building 2x1 fixed.png.import +++ b/buildings/Building 2x1 fixed.png.import @@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/Building 2x1 fixed.png-b02748fa52aebae62f987c compress/mode=0 compress/high_quality=false compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 compress/hdr_compression=1 compress/normal_map=0 compress/channel_pack=0 @@ -25,6 +27,10 @@ mipmaps/generate=false mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 process/fix_alpha_border=true process/premult_alpha=false process/normal_map_invert_y=false diff --git a/enemies/ghost animation/Ghost 0.png.import b/enemies/ghost animation/Ghost 0.png.import index 1e7cd85..9aa9c33 100644 --- a/enemies/ghost animation/Ghost 0.png.import +++ b/enemies/ghost animation/Ghost 0.png.import @@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/Ghost 0.png-54508e305bb055698e5019e1d53e16ab. compress/mode=0 compress/high_quality=false compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 compress/hdr_compression=1 compress/normal_map=0 compress/channel_pack=0 @@ -25,6 +27,10 @@ mipmaps/generate=false mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 process/fix_alpha_border=true process/premult_alpha=false process/normal_map_invert_y=false diff --git a/enemies/ghost animation/Ghost 1.png.import b/enemies/ghost animation/Ghost 1.png.import index 305b740..b1d0f88 100644 --- a/enemies/ghost animation/Ghost 1.png.import +++ b/enemies/ghost animation/Ghost 1.png.import @@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/Ghost 1.png-43131954ed622829dc5453ddf6a96b4c. compress/mode=0 compress/high_quality=false compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 compress/hdr_compression=1 compress/normal_map=0 compress/channel_pack=0 @@ -25,6 +27,10 @@ mipmaps/generate=false mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 process/fix_alpha_border=true process/premult_alpha=false process/normal_map_invert_y=false diff --git a/enemies/ghost animation/Ghost 2.png.import b/enemies/ghost animation/Ghost 2.png.import index 4ee80ea..87f2b9b 100644 --- a/enemies/ghost animation/Ghost 2.png.import +++ b/enemies/ghost animation/Ghost 2.png.import @@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/Ghost 2.png-67077adaa01a71a5c0b85fac254bdf8e. compress/mode=0 compress/high_quality=false compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 compress/hdr_compression=1 compress/normal_map=0 compress/channel_pack=0 @@ -25,6 +27,10 @@ mipmaps/generate=false mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 process/fix_alpha_border=true process/premult_alpha=false process/normal_map_invert_y=false diff --git a/enemies/ghost animation/Ghost 3.png.import b/enemies/ghost animation/Ghost 3.png.import index 932de75..5d4f743 100644 --- a/enemies/ghost animation/Ghost 3.png.import +++ b/enemies/ghost animation/Ghost 3.png.import @@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/Ghost 3.png-18da238556f83c92715d2db31a14d159. compress/mode=0 compress/high_quality=false compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 compress/hdr_compression=1 compress/normal_map=0 compress/channel_pack=0 @@ -25,6 +27,10 @@ mipmaps/generate=false mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 process/fix_alpha_border=true process/premult_alpha=false process/normal_map_invert_y=false diff --git a/enemies/ghost animation/Ghost 4.png.import b/enemies/ghost animation/Ghost 4.png.import index 8c6d724..1ac4e37 100644 --- a/enemies/ghost animation/Ghost 4.png.import +++ b/enemies/ghost animation/Ghost 4.png.import @@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/Ghost 4.png-45ba6df3ef207a5eff72f5f0036139d6. compress/mode=0 compress/high_quality=false compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 compress/hdr_compression=1 compress/normal_map=0 compress/channel_pack=0 @@ -25,6 +27,10 @@ mipmaps/generate=false mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 process/fix_alpha_border=true process/premult_alpha=false process/normal_map_invert_y=false diff --git a/enemies/ghost animation/Ghost 5.png.import b/enemies/ghost animation/Ghost 5.png.import index 98ac10c..c47e6e7 100644 --- a/enemies/ghost animation/Ghost 5.png.import +++ b/enemies/ghost animation/Ghost 5.png.import @@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/Ghost 5.png-08f0125e59cfd0173a5d36d75efeae60. compress/mode=0 compress/high_quality=false compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 compress/hdr_compression=1 compress/normal_map=0 compress/channel_pack=0 @@ -25,6 +27,10 @@ mipmaps/generate=false mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 process/fix_alpha_border=true process/premult_alpha=false process/normal_map_invert_y=false diff --git a/main.tscn b/main.tscn index f17786e..f31a266 100644 --- a/main.tscn +++ b/main.tscn @@ -18,7 +18,7 @@ unique_name_in_owner = true [node name="Player" parent="." instance=ExtResource("2_1bvp3")] unique_name_in_owner = true -position = Vector2(709, -2980) +position = Vector2(709, 2980) scale = Vector2(3, 3) [node name="Camera2D" type="Camera2D" parent="Player"] @@ -68,9 +68,6 @@ script = ExtResource("8_5vw27") [node name="Leech" parent="." instance=ExtResource("9_kek77")] position = Vector2(0, -3015) -[node name="Boss" parent="." instance=ExtResource("10_4c57u")] -position = Vector2(0, -3500) - [node name="Water" parent="." instance=ExtResource("10_4c57u")] z_index = 15 diff --git a/player/Heart Grey.png.import b/player/Heart Grey.png.import index 4683b68..4913ba6 100644 --- a/player/Heart Grey.png.import +++ b/player/Heart Grey.png.import @@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/Heart Grey.png-6b86b8edc4802c3a483d9a14eb7ce1 compress/mode=0 compress/high_quality=false compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 compress/hdr_compression=1 compress/normal_map=0 compress/channel_pack=0 @@ -25,6 +27,10 @@ mipmaps/generate=false mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 process/fix_alpha_border=true process/premult_alpha=false process/normal_map_invert_y=false diff --git a/player/Heart.png.import b/player/Heart.png.import index 38455ee..dc7cbcd 100644 --- a/player/Heart.png.import +++ b/player/Heart.png.import @@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/Heart.png-33902e9ff8206d83f93ea6d088b4a1bc.ct compress/mode=0 compress/high_quality=false compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 compress/hdr_compression=1 compress/normal_map=0 compress/channel_pack=0 @@ -25,6 +27,10 @@ mipmaps/generate=false mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 process/fix_alpha_border=true process/premult_alpha=false process/normal_map_invert_y=false diff --git a/player/Heart_cut Grey.png.import b/player/Heart_cut Grey.png.import index 31c6ef0..be70c9d 100644 --- a/player/Heart_cut Grey.png.import +++ b/player/Heart_cut Grey.png.import @@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/Heart_cut Grey.png-b4b9be15b5a8a36395d31eba43 compress/mode=0 compress/high_quality=false compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 compress/hdr_compression=1 compress/normal_map=0 compress/channel_pack=0 @@ -25,6 +27,10 @@ mipmaps/generate=false mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 process/fix_alpha_border=true process/premult_alpha=false process/normal_map_invert_y=false diff --git a/player/Heart_cut.png.import b/player/Heart_cut.png.import index 1646dfd..fdc244b 100644 --- a/player/Heart_cut.png.import +++ b/player/Heart_cut.png.import @@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/Heart_cut.png-f11ef12fc6c55a0077b5ba659ce17ad compress/mode=0 compress/high_quality=false compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 compress/hdr_compression=1 compress/normal_map=0 compress/channel_pack=0 @@ -25,6 +27,10 @@ mipmaps/generate=false mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 process/fix_alpha_border=true process/premult_alpha=false process/normal_map_invert_y=false diff --git a/player/Player_Walk/Walk 1.png.import b/player/Player_Walk/Walk 1.png.import index 97cf918..7803358 100644 --- a/player/Player_Walk/Walk 1.png.import +++ b/player/Player_Walk/Walk 1.png.import @@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/Walk 1.png-47c623e9d3540b4a00d2bddf52ae0b2a.c compress/mode=0 compress/high_quality=false compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 compress/hdr_compression=1 compress/normal_map=0 compress/channel_pack=0 @@ -25,6 +27,10 @@ mipmaps/generate=false mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 process/fix_alpha_border=true process/premult_alpha=false process/normal_map_invert_y=false diff --git a/player/Player_Walk/Walk 2.png.import b/player/Player_Walk/Walk 2.png.import index 48f18ef..3fac54f 100644 --- a/player/Player_Walk/Walk 2.png.import +++ b/player/Player_Walk/Walk 2.png.import @@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/Walk 2.png-5dea4fdec55fa43e26680e08090fd654.c compress/mode=0 compress/high_quality=false compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 compress/hdr_compression=1 compress/normal_map=0 compress/channel_pack=0 @@ -25,6 +27,10 @@ mipmaps/generate=false mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 process/fix_alpha_border=true process/premult_alpha=false process/normal_map_invert_y=false diff --git a/player/Player_Walk/Walk 3.png.import b/player/Player_Walk/Walk 3.png.import index 285ace3..c65053d 100644 --- a/player/Player_Walk/Walk 3.png.import +++ b/player/Player_Walk/Walk 3.png.import @@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/Walk 3.png-27890c0cb512383b8ecbd848c73efee1.c compress/mode=0 compress/high_quality=false compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 compress/hdr_compression=1 compress/normal_map=0 compress/channel_pack=0 @@ -25,6 +27,10 @@ mipmaps/generate=false mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 process/fix_alpha_border=true process/premult_alpha=false process/normal_map_invert_y=false diff --git a/player/Player_Walk/Walk 4.png.import b/player/Player_Walk/Walk 4.png.import index 03aa90d..c12f6b8 100644 --- a/player/Player_Walk/Walk 4.png.import +++ b/player/Player_Walk/Walk 4.png.import @@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/Walk 4.png-232b1eae2acf3ad82130431014262cde.c compress/mode=0 compress/high_quality=false compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 compress/hdr_compression=1 compress/normal_map=0 compress/channel_pack=0 @@ -25,6 +27,10 @@ mipmaps/generate=false mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 process/fix_alpha_border=true process/premult_alpha=false process/normal_map_invert_y=false diff --git a/player/Player_Walk/Walk 5.png.import b/player/Player_Walk/Walk 5.png.import index fe3ebef..47122be 100644 --- a/player/Player_Walk/Walk 5.png.import +++ b/player/Player_Walk/Walk 5.png.import @@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/Walk 5.png-cfb8eb15ace876127c083283fe74cdc0.c compress/mode=0 compress/high_quality=false compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 compress/hdr_compression=1 compress/normal_map=0 compress/channel_pack=0 @@ -25,6 +27,10 @@ mipmaps/generate=false mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 process/fix_alpha_border=true process/premult_alpha=false process/normal_map_invert_y=false diff --git a/player/Player_Walk/Walk 6.png.import b/player/Player_Walk/Walk 6.png.import index 22d7868..5b2bdef 100644 --- a/player/Player_Walk/Walk 6.png.import +++ b/player/Player_Walk/Walk 6.png.import @@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/Walk 6.png-f243f98e182be67eb8681a11d34ee554.c compress/mode=0 compress/high_quality=false compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 compress/hdr_compression=1 compress/normal_map=0 compress/channel_pack=0 @@ -25,6 +27,10 @@ mipmaps/generate=false mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 process/fix_alpha_border=true process/premult_alpha=false process/normal_map_invert_y=false diff --git a/player/attack_animation/Attack Animation 0.png.import b/player/attack_animation/Attack Animation 0.png.import index 96e2c41..a1cb9cd 100644 --- a/player/attack_animation/Attack Animation 0.png.import +++ b/player/attack_animation/Attack Animation 0.png.import @@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/Attack Animation 0.png-489acc9ce1151ab08e3e3b compress/mode=0 compress/high_quality=false compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 compress/hdr_compression=1 compress/normal_map=0 compress/channel_pack=0 @@ -25,6 +27,10 @@ mipmaps/generate=false mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 process/fix_alpha_border=true process/premult_alpha=false process/normal_map_invert_y=false diff --git a/player/attack_animation/Attack Animation 1.png.import b/player/attack_animation/Attack Animation 1.png.import index 3d443df..d3c1bc7 100644 --- a/player/attack_animation/Attack Animation 1.png.import +++ b/player/attack_animation/Attack Animation 1.png.import @@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/Attack Animation 1.png-ee24e1daff1b2693d0a213 compress/mode=0 compress/high_quality=false compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 compress/hdr_compression=1 compress/normal_map=0 compress/channel_pack=0 @@ -25,6 +27,10 @@ mipmaps/generate=false mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 process/fix_alpha_border=true process/premult_alpha=false process/normal_map_invert_y=false diff --git a/player/attack_animation/Attack Animation 2.png.import b/player/attack_animation/Attack Animation 2.png.import index 8b1592c..9fb632f 100644 --- a/player/attack_animation/Attack Animation 2.png.import +++ b/player/attack_animation/Attack Animation 2.png.import @@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/Attack Animation 2.png-d547f6c17bbb65420b4918 compress/mode=0 compress/high_quality=false compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 compress/hdr_compression=1 compress/normal_map=0 compress/channel_pack=0 @@ -25,6 +27,10 @@ mipmaps/generate=false mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 process/fix_alpha_border=true process/premult_alpha=false process/normal_map_invert_y=false diff --git a/player/attack_animation/Attack Animation 3.png.import b/player/attack_animation/Attack Animation 3.png.import index b0b138f..0cc27c5 100644 --- a/player/attack_animation/Attack Animation 3.png.import +++ b/player/attack_animation/Attack Animation 3.png.import @@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/Attack Animation 3.png-d741f7f68a27aab201a287 compress/mode=0 compress/high_quality=false compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 compress/hdr_compression=1 compress/normal_map=0 compress/channel_pack=0 @@ -25,6 +27,10 @@ mipmaps/generate=false mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 process/fix_alpha_border=true process/premult_alpha=false process/normal_map_invert_y=false diff --git a/player/double_jump/Double Jump 0.png.import b/player/double_jump/Double Jump 0.png.import index c685386..40436aa 100644 --- a/player/double_jump/Double Jump 0.png.import +++ b/player/double_jump/Double Jump 0.png.import @@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/Double Jump 0.png-e1ba562e6b13c8446a336c30d2d compress/mode=0 compress/high_quality=false compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 compress/hdr_compression=1 compress/normal_map=0 compress/channel_pack=0 @@ -25,6 +27,10 @@ mipmaps/generate=false mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 process/fix_alpha_border=true process/premult_alpha=false process/normal_map_invert_y=false diff --git a/player/double_jump/Double Jump 1.png.import b/player/double_jump/Double Jump 1.png.import index 04b02df..87b6af1 100644 --- a/player/double_jump/Double Jump 1.png.import +++ b/player/double_jump/Double Jump 1.png.import @@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/Double Jump 1.png-69539f806c4752d0093ea6a956b compress/mode=0 compress/high_quality=false compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 compress/hdr_compression=1 compress/normal_map=0 compress/channel_pack=0 @@ -25,6 +27,10 @@ mipmaps/generate=false mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 process/fix_alpha_border=true process/premult_alpha=false process/normal_map_invert_y=false diff --git a/player/double_jump/Double Jump 2.png.import b/player/double_jump/Double Jump 2.png.import index 75d6760..4818254 100644 --- a/player/double_jump/Double Jump 2.png.import +++ b/player/double_jump/Double Jump 2.png.import @@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/Double Jump 2.png-f1a820e0078cf2a6b005cbe59b4 compress/mode=0 compress/high_quality=false compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 compress/hdr_compression=1 compress/normal_map=0 compress/channel_pack=0 @@ -25,6 +27,10 @@ mipmaps/generate=false mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 process/fix_alpha_border=true process/premult_alpha=false process/normal_map_invert_y=false diff --git a/player/double_jump/Double Jump 3.png.import b/player/double_jump/Double Jump 3.png.import index ff6783f..29d7306 100644 --- a/player/double_jump/Double Jump 3.png.import +++ b/player/double_jump/Double Jump 3.png.import @@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/Double Jump 3.png-4cfca0f35700bb4d12354620aff compress/mode=0 compress/high_quality=false compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 compress/hdr_compression=1 compress/normal_map=0 compress/channel_pack=0 @@ -25,6 +27,10 @@ mipmaps/generate=false mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 process/fix_alpha_border=true process/premult_alpha=false process/normal_map_invert_y=false diff --git a/player/double_jump/Double Jump 4.png.import b/player/double_jump/Double Jump 4.png.import index cb7dc72..2b6dfa0 100644 --- a/player/double_jump/Double Jump 4.png.import +++ b/player/double_jump/Double Jump 4.png.import @@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/Double Jump 4.png-3e8f9f85498209cd3a65d2e632f compress/mode=0 compress/high_quality=false compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 compress/hdr_compression=1 compress/normal_map=0 compress/channel_pack=0 @@ -25,6 +27,10 @@ mipmaps/generate=false mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 process/fix_alpha_border=true process/premult_alpha=false process/normal_map_invert_y=false diff --git a/project.godot b/project.godot index 73df7ee..74ca773 100644 --- a/project.godot +++ b/project.godot @@ -12,7 +12,7 @@ config_version=5 config/name="The Dark Side of Earth" run/main_scene="uid://cxo6bq26huau7" -config/features=PackedStringArray("4.4", "Forward Plus") +config/features=PackedStringArray("4.5", "Forward Plus") config/icon="res://icon.svg" [display] diff --git a/traps/Morning Star.png.import b/traps/Morning Star.png.import index 5f48a13..27c6bc9 100644 --- a/traps/Morning Star.png.import +++ b/traps/Morning Star.png.import @@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/Morning Star.png-5c8aa4aef917e837888eb86be042 compress/mode=0 compress/high_quality=false compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 compress/hdr_compression=1 compress/normal_map=0 compress/channel_pack=0 @@ -25,6 +27,10 @@ mipmaps/generate=false mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 process/fix_alpha_border=true process/premult_alpha=false process/normal_map_invert_y=false diff --git a/water/tsunami.res b/water/tsunami.res index bd9f37d15d759a152af7339b09f36a08f94dcbfb..10523a220cc4f0bcb685fa607246afbc36bca722 100644 GIT binary patch delta 477 zcmV<30V4kK1Mvfp9)IQ&LN#D#l*TX&I}{0mAP6+}+y>b<+k3O+e$$eO9Mp%fq@_>h zV`M^^us9;31O1Qaz>ngiCbB6m05AYH0B_Sco%DZr9WXgDOWh^s->~IR_$i(c5a9s> z2muH`w0mr-#hiiv@i%^jpYZ|K@3`9PYLsKs#%n^Qe#vmB+<)p>6MV02rp9gi7hX$U zCLGr_1d&lyq??`mMHGjP81dR#e^(UQj#P|k|fV^pvDem7y#wh1>a~>H16AtV8ENVjz)?aRDzN1H5*DDvk^laRqCj1rY3ne zpITu2^!y`Ygg|YJQQXnr>;l^_v~MX0;YsLad?XVQ4_1b{i8LEL?}u=CM2!p3=|vmp z0YuevPl0yyPcz@`UK(C<#-OrLR0McL&cNqXi!Sg+l T|Ggtv@(O#JX#$S{Qd2`i=+WVc delta 477 zcmV<30V4kK1Mvfp9)Bj3LN#DXl*TX&i>3r2f*{cNs|~Vmw)bYs{Wc^?X%yoMx)LiJ zo5b1yi?@h2*l$1|_^;?uBeE$j05JeJ0P$@Yr<48??*t|%W~sa6{2{LV4F7-y9Jo*+ z!Xtr&|Jgk@)nabJ@Aw&i!@u}Zt-o=#)zv7+rj6HxO8t@HPJg-8vnKdn%S?>h_B*_m zI>_smlGB@0Q|h&8sdzoP0divniaT`!K?+_mA&ZoZq9}@@h_f1~aWfgloh~yKR@)$` z+iGWg&|;DoawdcTk{U|mlyNly3@#5Yzv6j*0#E=_pQ8Ob&nv%kr#h?O_8M+=4z!N3Naunwb zQUL}tTeiIe=>h7smRkc|*0&pJ*DHWqPB2hl=ZAnx;{|OPv~$rjweDvlh9IgGSKCZR z^1g89hWsS_qsMS2Py!G8i><)$3xO>J`8}z6xgT*Nf>yy0_Yr4<#rvTylc@ay)Lujb zJp$2jZh+8s`DyvP!^@*>&N%7|h=@3k$PW0Niqr)>%XN$ZP+A+n void: + print("ready") + print(name) update_shader() radius_base = rise_from auto_rise = false - radius_base = 2950; + #radius_base = 2950; #create_tsunami(4.712, 1); await get_tree().create_timer(3).timeout @@ -125,7 +127,15 @@ func create_tsunami(angle : float, dir : int): $Tsunami.play("tsunami") func rise_water(): + print("ho") + auto_rise = false + $ParticleContainer.scale = Vector2.ONE * radius/3000 + var pos = player.position + var angle = atan2(pos.y, pos.x) + $ParticleContainer.rotation = angle + PI/2 + $WaterRise.play("water_rise") await $WaterRise.animation_finished - radius_base = radius + animation_height + radius_base = radius_base + animation_height + print("hi") animation_height = 0 diff --git a/water/water.tscn b/water/water.tscn index 2884cac..8b9295a 100644 --- a/water/water.tscn +++ b/water/water.tscn @@ -65,21 +65,6 @@ _data = { &"water_rise": SubResource("Animation_o7pku") } -[sub_resource type="Animation" id="Animation_u7vlg"] -resource_name = "water_rise" -tracks/0/type = "value" -tracks/0/imported = false -tracks/0/enabled = true -tracks/0/path = NodePath(".:animation_height") -tracks/0/interp = 1 -tracks/0/loop_wrap = true -tracks/0/keys = { -"times": PackedFloat32Array(0, 1), -"transitions": PackedFloat32Array(1, 1), -"update": 0, -"values": [0.0, 300.0] -} - [sub_resource type="Animation" id="Animation_6lidu"] length = 0.001 tracks/0/type = "value" @@ -94,6 +79,46 @@ tracks/0/keys = { "update": 0, "values": [0.0] } +tracks/1/type = "value" +tracks/1/imported = false +tracks/1/enabled = true +tracks/1/path = NodePath("ParticleContainer/GPUParticles2D:emitting") +tracks/1/interp = 1 +tracks/1/loop_wrap = true +tracks/1/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 1, +"values": [false] +} + +[sub_resource type="Animation" id="Animation_u7vlg"] +resource_name = "water_rise" +length = 3.0 +tracks/0/type = "value" +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/path = NodePath(".:animation_height") +tracks/0/interp = 1 +tracks/0/loop_wrap = false +tracks/0/keys = { +"times": PackedFloat32Array(0, 1.5, 2, 3), +"transitions": PackedFloat32Array(1, 1, 1, 1), +"update": 0, +"values": [0.0, 0.0, -50.0, 300.0] +} +tracks/1/type = "value" +tracks/1/imported = false +tracks/1/enabled = true +tracks/1/path = NodePath("ParticleContainer/GPUParticles2D:emitting") +tracks/1/interp = 0 +tracks/1/loop_wrap = false +tracks/1/keys = { +"times": PackedFloat32Array(0, 2), +"transitions": PackedFloat32Array(1, 1), +"update": 1, +"values": [true, false] +} [sub_resource type="AnimationLibrary" id="AnimationLibrary_1douk"] _data = { @@ -104,7 +129,7 @@ _data = { [sub_resource type="ShaderMaterial" id="ShaderMaterial_m8een"] shader = ExtResource("1_wjap7") shader_parameter/color = Color(0, 0.49803922, 0, 1) -shader_parameter/radius = 3000.0 +shader_parameter/radius = 2400.0 shader_parameter/amplitude = 20.0 shader_parameter/tsunami_size = 0.0 shader_parameter/tsunami_angle = 0.0 @@ -123,7 +148,7 @@ data = { [sub_resource type="ImageTexture" id="ImageTexture_o7pku"] image = SubResource("Image_6c1kg") -[sub_resource type="Image" id="Image_u7vlg"] +[sub_resource type="Image" id="Image_o7pku"] data = { "data": PackedByteArray(0, 0, 0, 194, 0, 0, 184, 65, 0, 0, 0, 194, 0, 0, 192, 65, 0, 0, 0, 194, 0, 0, 200, 65, 0, 0, 0, 194, 0, 0, 208, 65, 0, 0, 0, 194, 0, 0, 216, 65, 0, 0, 0, 194, 0, 0, 224, 65, 0, 0, 0, 194, 0, 0, 232, 65, 0, 0, 0, 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lifetime_randomness = 0.3 @@ -174,9 +199,12 @@ material = SubResource("ShaderMaterial_m8een") scale = Vector2(10000, 10000) mesh = SubResource("QuadMesh_6c1kg") -[node name="GPUParticles2D" type="GPUParticles2D" parent="."] +[node name="ParticleContainer" type="Node2D" parent="."] + +[node name="GPUParticles2D" type="GPUParticles2D" parent="ParticleContainer"] position = Vector2(0, -3800) scale = Vector2(50, 50) +emitting = false amount = 100 lifetime = 0.5 process_material = SubResource("ParticleProcessMaterial_1douk") diff --git a/world/Background Prototype/Background Prototype Layer 1.png.import b/world/Background Prototype/Background Prototype Layer 1.png.import index 3291c4a..2b3265d 100644 --- a/world/Background Prototype/Background Prototype Layer 1.png.import +++ b/world/Background Prototype/Background Prototype Layer 1.png.import @@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/Background Prototype Layer 1.png-47bb54b6d20a compress/mode=0 compress/high_quality=false compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 compress/hdr_compression=1 compress/normal_map=0 compress/channel_pack=0 @@ -25,6 +27,10 @@ mipmaps/generate=false mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 process/fix_alpha_border=true process/premult_alpha=false process/normal_map_invert_y=false diff --git a/world/Background Prototype/Background Prototype Layer 2.png.import b/world/Background Prototype/Background Prototype Layer 2.png.import index 7415d89..f18ed3b 100644 --- a/world/Background Prototype/Background Prototype Layer 2.png.import +++ b/world/Background Prototype/Background Prototype Layer 2.png.import @@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/Background Prototype Layer 2.png-ab86220f0fff compress/mode=0 compress/high_quality=false compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 compress/hdr_compression=1 compress/normal_map=0 compress/channel_pack=0 @@ -25,6 +27,10 @@ mipmaps/generate=false mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 process/fix_alpha_border=true process/premult_alpha=false process/normal_map_invert_y=false diff --git a/world/Background Prototype/Background Prototype Layer 3.png.import b/world/Background Prototype/Background Prototype Layer 3.png.import index 7399a52..816fbed 100644 --- a/world/Background Prototype/Background Prototype Layer 3.png.import +++ b/world/Background Prototype/Background Prototype Layer 3.png.import @@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/Background Prototype Layer 3.png-5a49ea16a5dc compress/mode=0 compress/high_quality=false compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 compress/hdr_compression=1 compress/normal_map=0 compress/channel_pack=0 @@ -25,6 +27,10 @@ mipmaps/generate=false mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 process/fix_alpha_border=true process/premult_alpha=false process/normal_map_invert_y=false diff --git a/world/Background Prototype/Background Prototype Layer 4.png.import b/world/Background Prototype/Background Prototype Layer 4.png.import index 6ff53ad..b465008 100644 --- a/world/Background Prototype/Background Prototype Layer 4.png.import +++ b/world/Background Prototype/Background Prototype Layer 4.png.import @@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/Background Prototype Layer 4.png-ee5791549e67 compress/mode=0 compress/high_quality=false compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 compress/hdr_compression=1 compress/normal_map=0 compress/channel_pack=0 @@ -25,6 +27,10 @@ mipmaps/generate=false mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 process/fix_alpha_border=true process/premult_alpha=false process/normal_map_invert_y=false diff --git a/world/Background Prototype/Background prototype.png.import b/world/Background Prototype/Background prototype.png.import index c7895b7..ebf7d0f 100644 --- a/world/Background Prototype/Background prototype.png.import +++ b/world/Background Prototype/Background prototype.png.import @@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/Background prototype.png-3a0b707a19d2bad45954 compress/mode=0 compress/high_quality=false compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 compress/hdr_compression=1 compress/normal_map=0 compress/channel_pack=0 @@ -25,6 +27,10 @@ mipmaps/generate=false mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 process/fix_alpha_border=true process/premult_alpha=false process/normal_map_invert_y=false