changed folder structure
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parent
02fc67cb37
commit
20530bfd32
25 changed files with 17 additions and 8 deletions
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Before Width: | Height: | Size: 47 KiB After Width: | Height: | Size: 47 KiB |
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@ -3,21 +3,23 @@
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://cyvxm1hf1rc12"
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path="res://.godot/imported/player_walk.png-dd7b13f797aca66ef3a8a41ed9897826.ctex"
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path="res://.godot/imported/player_walk.png-59515d82f701e5545419ecd7b3460e66.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://player_walk.png"
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dest_files=["res://.godot/imported/player_walk.png-dd7b13f797aca66ef3a8a41ed9897826.ctex"]
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source_file="res://player/player_walk.png"
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dest_files=["res://.godot/imported/player_walk.png-59515d82f701e5545419ecd7b3460e66.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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@ -25,6 +27,10 @@ mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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@ -1,7 +1,8 @@
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[gd_scene load_steps=4 format=3 uid="uid://jjoyj1ldafkf"]
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[gd_scene load_steps=5 format=3 uid="uid://jjoyj1ldafkf"]
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[ext_resource type="Script" uid="uid://b5fhsy1xlreco" path="res://draw_circle.gd" id="2_2bhor"]
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[ext_resource type="Script" path="res://grid.gd" id="3_2bhor"]
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[ext_resource type="Script" uid="uid://b5fhsy1xlreco" path="res://world/draw_circle.gd" id="2_2bhor"]
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[ext_resource type="Script" uid="uid://m3vyyfk8gnma" path="res://world/grid.gd" id="3_2bhor"]
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[ext_resource type="PackedScene" uid="uid://djawvtdwp423v" path="res://buildings/building.tscn" id="3_nihcy"]
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[sub_resource type="CircleShape2D" id="CircleShape2D_5i67w"]
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radius = 3000.0
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@ -23,4 +24,5 @@ ground_radius = 3000.0
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cell_height = 300.0
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num_collumns = 60
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debug = true
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packed_buildings = Array[PackedScene]([ExtResource("3_nihcy")])
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metadata/_custom_type_script = "uid://m3vyyfk8gnma"
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@ -5,6 +5,8 @@ class_name Grid extends Node2D
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@export var num_collumns : int
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@export var debug : bool
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@export var packed_buildings : Array[PackedScene]
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var buildings : Array[Building] = []
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func _draw() -> void:
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@ -33,11 +35,10 @@ func add_building_to_collumn(building : Building, collumn : int):
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# for testing
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func _ready() -> void:
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var packed : PackedScene = preload("res://building.tscn")
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for i in range(100):
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var test_building = packed.instantiate()
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var test_building = packed_buildings[0].instantiate()
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var collumn = randi() % 60
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add_building_to_collumn(test_building, collumn)
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