Easier dropping

This commit is contained in:
RealMelwei 2025-09-18 23:51:27 +02:00
parent 54d183c245
commit 3379f148c3
3 changed files with 5 additions and 44 deletions

View file

@ -33,12 +33,12 @@ script = ExtResource("4_1cnhw")
position = Vector2(-38, -481)
[node name="Platform" parent="EnemyList" instance=ExtResource("6_caaff")]
visible = false
z_index = 15
position = Vector2(75, -585)
collision_layer = 41
[node name="Platform2" parent="EnemyList" instance=ExtResource("6_caaff")]
visible = false
z_index = 15
position = Vector2(225, -585)
collision_layer = 41

View file

@ -136,7 +136,7 @@ func manage_velocity(delta: float) -> void:
play_double_jump_animation()
elif (Input.is_action_pressed("drop")):
dropped = true
self.position += earth_aligner.global_from_local(Vector2(0,3))
self.position += earth_aligner.global_from_local(Vector2(0,12))
if(not dropped):
local_velocity.y = -jump_strength

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