Added a circle

This commit is contained in:
Florian 2025-09-15 18:25:00 +02:00
parent 5613e54896
commit 8b07000d46
4 changed files with 35 additions and 0 deletions

5
draw_circle.gd Normal file
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@ -0,0 +1,5 @@
extends Sprite2D
@export var radius : float;
func _draw():
draw_circle(Vector2.ZERO, radius, Color.BLACK, true, -1.0, true)

1
draw_circle.gd.uid Normal file
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@ -0,0 +1 @@
uid://b5fhsy1xlreco

22
earth.tscn Normal file
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@ -0,0 +1,22 @@
[gd_scene load_steps=4 format=3 uid="uid://33k5v6skcbsm"]
[ext_resource type="Texture2D" uid="uid://cy70quh6k3s1j" path="res://icon.svg" id="1_qbwya"]
[ext_resource type="Script" uid="uid://b5fhsy1xlreco" path="res://draw_circle.gd" id="2_2bhor"]
[sub_resource type="CircleShape2D" id="CircleShape2D_5i67w"]
radius = 3000.0
[node name="Earth" type="Node2D"]
[node name="Ground" type="StaticBody2D" parent="."]
[node name="CollisionShape2D" type="CollisionShape2D" parent="Ground"]
shape = SubResource("CircleShape2D_5i67w")
[node name="Sprite2D" type="Sprite2D" parent="Ground"]
texture = ExtResource("1_qbwya")
script = ExtResource("2_2bhor")
radius = 3000.0
[node name="Camera2D" type="Camera2D" parent="."]
position = Vector2(47, -3283)

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@ -11,5 +11,12 @@ config_version=5
[application]
config/name="The Dark Side of Earth"
run/main_scene="res://earth.tscn"
config/features=PackedStringArray("4.4", "Forward Plus")
config/icon="res://icon.svg"
[display]
window/size/viewport_width=1920
window/size/viewport_height=1080
window/size/mode=3