Fixed building sprite bounding box

This commit is contained in:
Florian 2025-09-16 19:47:32 +02:00
parent be1aa59c7f
commit 8c5d3cc126

View file

@ -17,6 +17,7 @@ script = ExtResource("1_5j34s")
[node name="Sprite2D" type="Sprite2D" parent="."]
material = SubResource("ShaderMaterial_pfkkr")
scale = Vector2(25, 25)
texture = ExtResource("3_xr4t5")
script = ExtResource("4_xr4t5")