Prevented natural spawn of vines

This commit is contained in:
Melvin Weiß 2025-10-22 03:31:05 +02:00
parent b75e6be470
commit b4dbd50a8f

View file

@ -25,9 +25,8 @@ func choose_pool() -> Array[PackedScene]:
var random = randf()
if random < unique_chance && item_pool.unique.size() > 0:
# Unique items are removed from the pool when picked and spawn a petal
# Unique items are removed from the pool when picked
remove_after_spawn = true
spawn_petal = true
return item_pool.unique
elif random < unique_chance + rare_chance || guarantee_rare:
return item_pool.rare