diff --git a/ui/death_screen/death_screen.gd b/ui/death_screen/death_screen.gd index 1351805..1119133 100644 --- a/ui/death_screen/death_screen.gd +++ b/ui/death_screen/death_screen.gd @@ -14,4 +14,5 @@ func _on_player_player_died() -> void: func _on_button_retry_pressed() -> void: Engine.time_scale = 1. + Grid.reset() get_tree().reload_current_scene()