From c2649a603269c4201a6104f2dac5ec0082bba4fa Mon Sep 17 00:00:00 2001 From: RealMelwei Date: Tue, 14 Oct 2025 15:07:38 +0200 Subject: [PATCH] Fixed "Play Again" not resetting the grid --- ui/death_screen/death_screen.gd | 1 + 1 file changed, 1 insertion(+) diff --git a/ui/death_screen/death_screen.gd b/ui/death_screen/death_screen.gd index 1351805..1119133 100644 --- a/ui/death_screen/death_screen.gd +++ b/ui/death_screen/death_screen.gd @@ -14,4 +14,5 @@ func _on_player_player_died() -> void: func _on_button_retry_pressed() -> void: Engine.time_scale = 1. + Grid.reset() get_tree().reload_current_scene()