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2025-10-15 16:00:47 +02:00
background Some refactoring and documentation of the building code. 2025-10-11 19:30:55 +02:00
buildings Some refactoring and documentation of the building code. 2025-10-11 19:30:55 +02:00
enemies Refactored player code and added quick access to cardinal directions to EarthALigner 2025-10-14 14:43:38 +02:00
items Refactored player code and added quick access to cardinal directions to EarthALigner 2025-10-14 14:43:38 +02:00
player Refactored sword code 2025-10-14 15:05:34 +02:00
sounds Boss Sounds 2025-09-19 15:12:35 +02:00
statusses Documented status code 2025-10-14 15:57:23 +02:00
traps Refactored trap code 2025-10-14 16:09:40 +02:00
ui Refactored and documented UI code 2025-10-14 16:24:45 +02:00
utils Refactored and documented utils 2025-10-15 16:00:47 +02:00
vines_petals Fixed crash related to status effects 2025-10-11 19:06:46 +02:00
water Made wave adjust to height and fixed boss sounds 2025-09-19 10:32:55 +02:00
world Active Vines now apply statusses 2025-10-11 18:22:15 +02:00
.editorconfig Initial commit 2025-09-15 17:57:47 +02:00
.gitattributes Initial commit 2025-09-15 17:57:47 +02:00
.gitignore Initial commit 2025-09-15 17:57:47 +02:00
bg_image.gd Added color modulated background 2025-09-24 17:43:16 +02:00
bg_image.gd.uid Added color modulated background 2025-09-24 17:43:16 +02:00
export_presets.cfg Added horizontal dash 2025-09-20 12:42:20 +02:00
icon.svg Initial commit 2025-09-15 17:57:47 +02:00
icon.svg.import Smoothened Leeches + increased Player jump height 2025-09-22 15:39:58 +02:00
large_theme.tres Made a proper death-screen 2025-09-16 23:37:45 +02:00
main.tscn Refactored trap code 2025-10-14 16:09:40 +02:00
main.tscn13002292799.tmp First Growing Vine 2025-10-03 16:36:28 +02:00
petal.gd Turned Grid into an autoload node. Made Buildings persist after death. 2025-10-11 17:36:43 +02:00
petal.gd.uid Vine Spawns on Petal Interaction 2025-10-05 15:01:51 +02:00
petal.tscn Added Vines to non-common item spawns 2025-10-11 12:47:24 +02:00
project.godot Turned Grid into an autoload node. Made Buildings persist after death. 2025-10-11 17:36:43 +02:00
README.md Initial commit 2025-09-15 17:33:04 +02:00
small_theme.tres Made a proper death-screen 2025-09-16 23:37:45 +02:00
Witchwoode-Regular.ttf Custom Font 2025-09-18 23:23:44 +02:00
Witchwoode-Regular.ttf.import spam 2025-09-19 00:20:27 +02:00

The_Dark_Side_of_Earth