Made vines spawn precisely at unique items

This commit is contained in:
RealMelwei 2025-10-21 16:07:22 +02:00
parent 49d48da550
commit 42ea2d3d75

View file

@ -19,7 +19,7 @@ var remove_after_spawn = false
# Choose the item pool this spawn location draws from
func choose_pool() -> Array[PackedScene]:
#spawn_petal = false
spawn_petal = false
var unique_chance = unique_base_chance + unique_bonus_multiplier * rarity_bonus
var rare_chance = rare_base_chance + rare_bonus_multiplier * rarity_bonus